Showing posts with label Tips&Tricks. Show all posts
Showing posts with label Tips&Tricks. Show all posts

Friday, September 5, 2025

Offensive tips from DEATHBRINGER

DEATHBRINGER, a colonel from DUCKS, who’s been with us since day one. After a well-earned break, he’s rejoined the flock with renewed firepower and a pair of strong wings to lift our alliance even higher.

His loyalty, strategic insight, and offensive brilliance have always been a cornerstone of our success and now he’s back with a tip that he wants the global battlefield to hear loud and clear:

❝If the airfields are placed in warship range, quickly spam the warships to take it out. Then use bombers to take out the camp with surrounding defenses around it. Finally, use 3 artillery to take out the rocket.❞

Tactical Breakdown

Let’s decode DEATHBRINGER’s offensive sequence:

  • Step 1: Warship Blitz If enemy airfields are within warship range, unleash a rapid wave of warships. Their speed and firepower can neutralize air threats before they launch.

  • Step 2: Bomber Sweep Once the airfield is down, deploy bombers to target the central camp and its surrounding defenses. Bombers excel at flattening clustered structures, clearing the path for ground units.

  • Step 3: Artillery Precision With defenses weakened, send in 3 artillery units to finish off the rocket installation. Artillery offers long-range, high-damage strikes—perfect for taking out hardened targets.

This combo is fast, efficient, and devastating. DEATHBRINGER’s return marks a new chapter for DUCKS, and we’re proud to fly with him once again.

Base Layouts Suitable for This Strategy

Not every base will fall to this method, but when the conditions are right, it’s devastating. Below are some sample layouts where DEATHBRINGER’s strategy can be effectively applied. These setups allow for optimal use of warships, bombers, and artillery in a coordinated strike.

 

That’s all for now, warriors. May your strikes be sharp, your defenses solid, and your wings always in formation. Happy playing, and wishing everyone a great Friday and an even better weekend ahead!

🦆🦆🦆 

Sunday, August 31, 2025

Elite Strategy Drop from DUCKS Leadership

One of our colonels is sharing a proven, battle-tested setup. Allow me to introduce Arnold and his crew from the Island Goons alliance (on PlayStation). This setup has been used to take down high-ranking opponents in warfare.

Arnold sent us two photos from the front-line. I’m not saying it was snapped during WWII, but with that black-and-white vibe and what looks like a military clearance stamp, it’s definitely giving war-era drama.


Here’s the full breakdown for CB8-9:

 

🪖 Barracks Setup

  • Barracks #1: 46 Riflemen

  • Barracks #2: 22 Mortarmen + 2 Riflemen

  • Barracks #3: 3 Tanks + 17 Mortarmen

🚢 Shipyard Deployment

  • Shipyard #1: 1 Submarine, 1 Warship, 3 Gunboats

  • Shipyard #2: 2 Warships, 4 Gunboats

✈️ Hangar Configuration

  • Hangar #1: 5 Bombers, 2 Fighter Jets

  • Hangar #2:

    • If Level 5: 4 Bombers, 5 Fighter Jets

    • If Below Level 5: 3 Bombers, rest Fighter Jets

📡 Comms Center

  • 4 Artillery Strikes

Here’s the most important part: The Strategy:


The second photo is a bit grimy, looks like it might’ve been run over by a tank. No worries though, we’ve translated it into clean, readable text right below.
 
So what is referred to as the technique, as I understand it, is (for CB8-9):
1/ wake all defenses, preferably k.i.l.l ranger, hunter by airstrike while doing so.
2/ Air strike camp troops and navy
3/ Draw air and navy out using 1 tank in corner, k.i.l.l air using fighters, k.i.l.l navy using hunter and gunboats
4/ kill most g.u.n.s possible using ground troops. Order of landing; ta.nk, r.ifle, mortar in 2-3 waves.
5/ Bo.mbers clean up map, preferred 2 groups from 2 angles, aim to a.t.t.a.c.k g.u.n.s first.❞

I think this setup and the strategy could work well on high-level CB. What do you think? Let’s kick off a discussion in the alliance chat and break it down together.

Have a great Sunday!

🏝️🏝️🏝️ 

P.S. Arnold is a co-leader in DUCKS and also runs his own alliance on PlayStation called Island Goons. Feel free to swing by and say hi if you get a chance.

Saturday, August 23, 2025

How to Write a Great Ad in Global Chat?

Want your message to stand out and actually get noticed? Here's the trick:

🔹 1. Use \n for Line Breaks 

End each sentence with \n to create clean line breaks. This makes your ad easier to read and more eye-catching. 

Example: 

Hello\nWorld

Will become:

Hello
World

🎨 2. Add Color Codes 
Use the color formatting to make your message pop. Setting colors to a make vibrant, readable ad. 
 
Example:

Hi [FF0000]Global!

Will become:

Hi Global!

See this post for more information: Color Formatting 

 📝 3. Write it down

Combine both hints above, Write down your ad first in any text editor. That way, you can format all the text perfectly before pasting it into global or your alliance chat.

Check my sample message - fee free to copy it for yourself ;-)

DUCKS is seeking for active & powerful teammates\n
What DUCKS has:\n
* Active warriors: 15 CB6-7.\n
* Cheaters: Zero\n
* Gurus Ninja: 3+1 CB10 \n
* Team support: 24/7\n
* Team chat: Always active.\n
* Site: jpduck.blogspot.com\n
What DUCKS needs:\n
As we've progressed, [008080]We need to strengthen our team. Join us today.\n[FF00FF]Thank you!

Will become:

 

Have a good day and happy gaming folks!

🦆🦆🦆 

Monday, August 4, 2025

The Tag Collections 🎖️🎖️🎖️ Trophy

I did it, folks! I finally earned the coveted Tag Collections III trophy after raising my dog tags to 2,522 — unlocking the biggest gold reward yet: 450 Gold. 

 I recreated my JPDUCK account on June 20, 2025, and reported the infamous reset glitch to 505 Games (I might've been the first to experience it!). After a steady 45-day grind, on August 4, 2025, I claimed the trophy.

Those tags bumped me up to Colonel II, and with that rank comes a sweet reward: 75K supplies for every successful ra*d.

But here’s something players often overlook:  the more dog tags you rack up, the tougher your daily enemies list becomes. And that means real challenges for our alliance when we head into warfare. Still, the payoff is worth it: not only do the rewards grow, but you also sharpen your battle strategy like never before.

To every member of DUCKS (except for Popeye, Jr, and KOISE — those are already operating on another level 😅), I genuinely recommend going for this trophy. It pushes you, improves your game, and the rewards speak for themselves.

Enjoy playing folks! 

      🦆🦆🦆 

 

Friday, July 18, 2025

Daily Rations Glitch

ARNOLDX4, a fantastic co-leader in our alliance, discovered a new Daily Rations glitch. This exploit allows players to collect a week's worth of supplies every day, enabling him to gain 2 million supplies daily and rapidly accelerate his base development.

This glitch only works on PlayStation due to its reliance on the "X" button. Our teammates have confirmed it works, though they've only been able to get two days' worth of supplies so far.

💡 How It Works

You may set an alarm clock around 06:58, just wake up and prepare for the action : ) Then access the Daily Rations, wait until the last 5 seconds.  Then, rapidly mash the "X" button to collect all available supplies on the screen. 

On PlayStation: The "X" button likely acts as the confirmation or collect button on PlayStation. Rapidly pressing it may exploit a short delay or bug in the system, allowing multiple supply claims to register before it locks out. You can claim 4 days of rewards

On Mobile/Tablet: Simply taps on the item of the day. Rapidly tapping on it. You can claim 2 days of rewards.
 

🔗 Join the Fun

ARNOLDX4 is also a founder of the alliance Island Goons on PlayStation. His Command Bunker is Level 10, and his alliance is significantly stronger than DUCKS. 

If you have a ready PlayStation, consider joining and playing with him. He's open to answering any questions about this glitch and even more.
 

🤫 Keep this Glitch to Your Self

  • The glitch also work on mobile. ARNOLDX4 also mentioned to me earlier today, but he can only get two days' worth there too.
  • Remember to keep this information secret and do not share it with everyone or 505 developers. LOL

 Enjoy gaming and your weekend guys! 

Sunday, July 13, 2025

Base Design Mistakes That Artillery Strikes Love

Looks like we might be pulling off a win against the Rogue Souls alliance! And guess what? I’ve got another spicy offensive tip to share straight from my colonel, Popeye,JR the undisputed master of Artillery Strikes. When he rolls out a plan, you know something’s about to blow up.

Artillery strikes are indispensable to any offensive strategy. These devastating bombardments don't just soften defenses—they shatter enemy fortifications and decimate troop formations in a single, thunderous barrage. 

 
 
Of course, this item isn't for beginners; you have to earn it. Show your dedication by upgrading your Command Bunker to Level 7, and you'll unlock the ability to try it. 
 
Now take a look at the following base, it has a significant tactical error in its design. The Camp and the Airfield are positioned too close together, with an Anti-Air unit located nearby. This tight cluster creates a critical vulnerability. Because the defensive core is so concentrated, a mere three Artillery Strikes would be sufficient to completely neutralize the entire group.

 
I know that the top players love to kick things off with a bang—literally! One sneaky trick they use? Send out an alert at the enemy Camp to get all their units to pop out, then bait them straight into their defensive units. The moment the enemy walks into the trap... 💥 BOOM! A rapid-fire wave of 3–4 Artillery Strikes rain down and blast the whole squad and the defensive units to pieces like it’s target practice.
 
Here is another sample: 
 
  • First, place an alert on the Camp and wait for enemy units to gather.
  • Next, drop a tank at the 'X' mark to lure the enemies to the red crosshair. 
  • Immediately follow up by launching 3 Artillery Strikes on that location. 🔥 This coordinated strike will neutralize all enemy infantry, an AA gun, a machine gun, and a howitzer.  


Currently, the score is DUCKS: 20 and ROGUE SOULS: 12.  I hope we will win this warfare. Keep playing with a high spirit, guys.